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MENTION: e-Book Cover Design Awards, December 2017


 29 January, 2018

 I submitted the cover for my self-published novel SOVREV: The Faith Endeavor to the e-Book Cover Design Awards, December 2017, organized by The Book Designer, a blog related to publishing hosted by Joel Friedlander. 

You can see the winners list here.

Joel Friedlander's comments on the cover: "The dramatic graphic makes a great “hook” and the title treatment complements it well." 

Many thanks to The Book Designer for this opportunity and to Joel Friedlander for his wonderful comments.

BOOK PROMOTION: ‘The Kojima Code’ by Terry Wolfe


21 January, 2018
 
Terry Wolfe's long-awaited book on Hideo Kojima and the Metal Gear franchise, The Kojima Code, is now published and available for purchase. Click here to read the announcement. You may purchase it on Amazon here and at Barnes & Noble here. Make sure to also check out Terry's website, Mr. Wolfe's META GEAR, here.

Terry Wolfe has been invaluable to me as a friend and intellectual partner, and was instrumental in helping this humble site grow, allowing me to publish guest articles on his site as well as promoting my writing and my ideas. Please, make sure to support him on Patreon here.

Official author biography:

Terry Wolfe has been the premier armchair theorist discussing the wacky world of Metal Gear and its celebrated creator Hideo Kojima since at least 2006. His website, Mr. Wolfe’s META GEAR, has changed the way people think about the polarizing Japanese series that began way back in 1987. He has inspired hundreds if not thousands of others to do their own homework on the meaning behind the games, and appreciate the social, political, and metanarrative themes in these stealth action blockbuster stories. He believes there is still plenty more that the world needs to understand.


Official book description:

"Follow the controversial video game designer from his days as a movie-obsessed youth to becoming one of the most famous and recognized creators in the world. An uncompromising auteur in a world of disposable entertainment and anonymous artists, his story is uphill battle to make his name known. Find out the official and unofficial ambitions behind his early work, including the METAL GEAR games, SNATCHER, and POLICENAUTS, leading all the way up to the postmodern wrecking ball that is METAL GEAR SOLID 2 -- which still has gamers scratching their heads to this day!

Whether you’re a diehard fan of Kojima or a stranger to video games entirely, you’ll be amazed how far one man is willing to go to shape his own destiny."

INTERVIEW: My Interview with Terry Wolfe

23 September, 2017


I'm very pleased to post my interview with Terry Wolfe on Mr. Wolfe's Meta Gear, which you can find on Terry's website.

In the interview I detail my academic background, influences, preferences and political views. I also give my insights on the process of writing guest articles for Terry, the relevance of the Metal Gear series, the present nature and impact of the gaming industry and its future, and Kojima's upcoming Death Stranding.

Many thanks to Terry for hosting this interview and for believing in my work and input so wholeheartedly. Be sure to follow the news on his incredible Metal Gear research book, which details Kojima's career and extensive analysis on the games. The book is already finished but will take a litle time to be available. You can here more about it in the video here.

ARTICLE: Call of Duty: Ghosts - The Federation Explained

01 January, 2017



An analysis of the Federation of the Americas, the Latin America enemy depicted in Call of Duty: Ghosts.

Throughout this analysis, you will see evidence regarding the geopolitical and historical situation of Latin America and its relation with the US, explaining why the Federation acts the way it acts in the game and giving much-needed background for its motivations and geopolitical drive. Whether you’re Latin American, Anglo-American or simply non-American, feel free to consult the sources and form your own opinions about these subjects as you read along.

You may read or download the essay here.

ARTICLE: The Spanish Flag in Street Fighter II: Vexillological and Sociocultural Analysis

24 April, 2016



Street Fighter II: The World Warrior and its derivatives needs no introduction. It was the videogame that redefined the fighting genre and revolutionized the videogame scene in general. All arcade fighting games after its release copied it, and its success made console gaming even more popular. It was, simply put, one of the most beloved videogame icons of the 90s.

The year Street Fighter II: The World Warrior was released was also quite a convoluted one: it was released on the 6th of February, 1991, months away from the collapse of the Soviet Union, which would end once and for all the Cold War launching the world into a new era. The character of Zangief, for instance, was particularly affected due to the many references to the Soviet Union in the game, afterwards making Zangief heavily associated to the USSR, the developers forced to acknowledge the backstory even in later releases such as Street Fighter Alpha 2 and 3. Other characters like Fei Long from Hong Kong experienced this in substantially less important degrees. Vega, on the other hand, was associated from the beginning with a country that no longer existed: Francoist Spain, easily seen by the depiction of the flag.

You may read or download the essay here.

ARTICLE: The Ideology of Torture: A Personal, Political, and Philosophical Study of Torture in the MGS series and the Real World

31 August, 2015



Mr. Terry Wolfe, creator of metagearsolid.org, has once again published a guest article I submitted to his website, entitled The Ideology of Torture: A Personal, Political, and Philosophical Study of Torture in the MGS series and the Real World. You can read it here or download it from my site here.

The article deals with torture in the Metal Gear series and focuses on real life practices and events. I have also included a personal family anecdote to illustrate the horrors of US interventionism throughout Latin America, as well as a comparison with a Latin American US-backed right-wing dictatorship and a Soviet-backed communist one, focusing on what makes the respective ideologies different but why the use of torture and repression becomes necessary just the same (and from a humane standpoint, why they’re just as deplorable). There is also some speculation of Metal Gear Solid V since it features a playable location in Argentina. I have dedicated this article to victims of political repression from all spectrums, and I hope you shall find it interesting.

here Special thanks go once more to Terry Wolfe for the publication of this latest article, and for believing adamantly in my work. It is always an honor to be published on this fine site. I’d also like to thank those who take the time to read it and discuss its themes and ideas in constructive and intelligent debate.

You can visit Terry Wolfe’s website here, which hosts a large selection of lengthy articles about the Metal Gear series and other issues related to the gaming world, aside from tons of other content such as comics, illustrations and podcasts.

ARTICLE: Kojima and the Soviet Union: An Analysis of the Political Overtones of the MGS series and Hideo Kojima’s Ideology

10 August, 2015



Mr. Terry Wolfe, creator of metagearsolid.org, has once more published a guest article I submitted to his website, entitled Kojima and the Soviet Union: An Analysis of the Political Overtones of the MGS series and Hideo Kojima’s Ideology. You can read it at Mr. Wolfe’s site here or download it from my site here.

The article analyzes Hideo Kojima's ideology and his outlook on the superpowers of the Cold War, as well as the aesthetics and themes found in each of the games. The role of characters and the comparisons to their real life counterparts is also studied. The article also features some speculation regarding the political and artistic themes in the upcoming Metal Gear Solid V: The Phantom Pain, including some criticism at its design choices and the motivations of certain characters. Finally, the article ends with a denunciation of nuclear proliferation by remembering the bombings of Hiroshima and Nagasaki, urging not to forget them.

Once again, special thanks go to my friend Terry Wolfe for the publication of this article. It is always an honor to be published on this astoundingly intelligent and unique website. I'd like also like to thank those who take the time to read it and discuss it in intelligent debate.

You can visit Terry Wolfe’s website here, which hosts a large selection of lengthy articles about the Metal Gear series and other issues related to the gaming world, aside from tons of other content such as comics, illustrations and podcasts.

ARTICLE: Big Boss as Che Guevara: A Latin Patriot’s Views on Peace Walker, the CIA, and Kojima’s Political Commentary

28 January, 2015

Mr. Terry Wolfe, creator of metagearsolid.org, has recently published a guest article I submitted to his website, entitled Big Boss as Che Guevara: A Latin Patriot’s Views on Peace Walker , the CIA, and Kojima’s Political Commentary. You can read it at Mr. Wolfe’s site here or download it from my site here.

The article deals with the 2010 PSP video game Metal Gear Solid: Peace Walker and its hyper-charged political Cold War setting, where Che Guevara is mentioned and praised by the main characters, one of which is even loosely modeled aesthetically and ideologically after him (Big Boss).

The article deconstructs the main subjects for Che’s vilification in Western mainstream media and explains the reason for his praise in Peace Walker, his idolization in Latin America and the intentions of videogame designer Hideo Kojima, from a general Latin American and leftist perspective and also a personal one.

Special thanks go to Terry Wolfe, who was incredibly helpful and courteous during the publication process of the article, and who granted me the honor of contributing to his intelligent article sections. I’d like also like to thank everyone who found the article interesting and useful for political and social debate.

You can visit Terry Wolfe’s website here, which hosts a large selection of lengthy articles about the Metal Gear series and other issues related to the gaming world, aside from tons of other content such as comics, illustrations and podcasts.